Weekly.. more like monthly, am I right??
Hello everyone! Finally time for another update regarding everything Hospitalize, but first: Here are changelogs for the latest Hospitalize patch.
Huge "thank you" to everyone on the Experimental branch for testing as always!
CHANGELOG:
Bugfixes:
- Fixed a patient spawn error.
- Fixed multiple issues with 'Milestones' and game progress in general.
- Fixed a bug which caused characters to freeze.
- Minor fixes++
Small, but important patch! Onto the dev update:
Right now, we feel like the tutorial isn't really doing what it's supposed to and we'll be releasing a fix on this the coming week. In the long run, we want to have a stable and intuitive system, but it's important that it doesn't hinder the player either like it's been doing as of lately.
Work on departments has begun! This is a major update and will be gradually more available on the 'Experimental branch'. The first update will be released in a few weeks and will include a day / night cycle as well as shifts. Very exciting!
First sketch:
A couple weeks or so ago we released a survey which we asked you all to take part of. This got overwhelmingly better response than we would've thought and more than 200 of you answered it! Thank you!
One of the more important questions were "What do you think we should focous on moving forward?" and not so suprisingly, it was 'Departments' who got the most votes, but it was also important for us to see what other topics you are interested in and this certainly helped us a lot!
That's it for this time, thank you all very much for taking part of this forum and helping us make Hospitalize an even greater game! We appreciate it a lot!
We'll see you next time!
Thank you!
- Illeris Team