Developer postOriginal post (opens in a new tab)

Weekly Dev Update [18.06.2017] - Week 13

Info, info... info!

Seeing as we released patch 0.11 last Sunday, we saw it fit to just skip the devblog for that week, sorry if this disappointed any of you!

First of all we'd like to thank everyone, as always, for sending in bug reports, savegames and log files, as well as participating in the forums. It always helps a great, great deal.

Much of this week was spent trying to fix the problems that arose together with the newest patch. This is continuing over the next week as well seeing as there are more work to be done before getting a stable game.

Other than that we'd like to remind that the roadmap has been freshed up a bit! You can take a look at it here.

Modding is one of the headlines in focus. That is, we work continually to improve game modding functionality, but it will not be available yet. All vanilla content in the game is built off of XML files (Objects, characters and activities/tasks). We have started on a wiki page that becomes available when we choose to publish modding functionality, but as you probably agree, the game must become more stable first.

That's all there is for this week; a bit of info, not too much exciting stuff :]
We'll see you next week!

Thanks!
- Illeris Team