Hi,
First of all, a big “Thank you” to everyone who is supporting this game. It has been some amazing first few days, and it is all thanks to you.
For feedback, please use steam forums or send us an e-mail. It has been hectic since launch, so feedback will probably take some time.
Now to the interesting part...
The biggest challenge now is the issues with characters movement. It has multiple causes and needs to be fixed one at a time. This patch includes an updated construction preview, to help the player place objects and avoid that pathfinding waypoints are placed inside walls. This should drastically reduce the number of times the pathfinding mechanics goes into “escape mode”.
Some objects are now possible to store away and to reconstruct later. By pressing “Store” in the object selection view, caretakers will be ordered to deconstruct the object. Stored objects will then be available in the construction menu and can be rebuilt at a new location.
Hospitalize 0.102
Changelog
- New feature: Store objects
- Missions: New static mission (Pharmacy)
- Missions: Static missions 2-4 are now initiated by the completion of the previous mission.
- GUI: Construction preview places silhouettes at object waypoints
- Balance: Reception area max size increased to 192
- Balance: Waiting room max size increased to 192
- Balance: Random mission money rewards increased
- Gameplay: Construction workers now carries their crates
- Minor fixes+++
The previous build is available in beta section.
Regards
-Thomas
