Today's update adds a final goal after finding the 8 tapes.
Once the Investigators manage to put together all the clues and solve the puzzle, The Artifact's position will be unveiled, together with the seals protecting it. Breaking them will vanish the creature from this plane of existence.
Moreover, a new set of assorted flashlights is included in this update.
We've also updated the game to the latest Unity 5.5 engine, so some issues may arise because of that.
New features:
- Added a finale after survivors pick up the 8 tapes.
- Added new unlockable flashlights.
- Players can now hide their level to others via a game setting.
- Ready / Not ready state can be changed from the lobby (defaults to Ready)
- Added new music for the main menu.
- The winner team is shown in the results screen.
Gameplay changes:
- Flashlight stun range is reduced a bit when battery is low (minimum of 70% of the original value when battery is empty).
- Reduced lightstick cooldown, also reduced lightstick duration.
- Modified Sarah's Shadow perk, now she doesn't lose speed when the flashlight is off.
- Changed Hannah's Agile perk effect, now she can walk backwards faster.
- Ghosts should be able to disable decoys now.
- Investigator skill cooldowns are now a bit shorter on games with less than 4 investigators.
Bugfixes:
- Fixed "Hero" achievement not working.
Improvements:
- Player name labels are not shown on the Intro sequence.
- Points should be awarded now when a game doesn't end because of a disconnection (the results screen may not be shown if the host left the game, but the points will be still earned).
