A new creature has arisen from the darkness: Darcy, the Exiled Banshee, joins the creature roster to usher the world into despair.
Harness her otherwordly powers to hound the investigators to the ends of the earth, kneading their fragile will or even teleporting them to the uttermost darkness.
This big update also brings plenty of improvements to the menu UI and more ways to communicate for investigators, as well as new animations for some characters.
New features:
- New playable creature: Darcy
- Added contextual message when performing tasks.
- New lobby animations
- New character poses in the selection screen (except for Classic characters).
- Added a message recommending to read the How to play when starting the game for the first time.
- Quick Chat: Increased the number of possible messages (from 4 to 16), in 4 groups (Orders, Warning, Information and Chatter). The 4-4 message is a personal quote for each character.
Improvements:
- Improved Antialiasing effect so it doesn't leave as many artifacts with moving bright items.
- Improved the Menu usability, grouping all Play options into a new menu and adding images to the Team selection screen.
- Last team selected is now saved.
- Redone keyboard icons so they better match the game's overall visual style.
Gameplay changes:
- Kurt Camo: Negative stat changed from Flashlight to Vitality
- Jean Luc Autumn: Positive stat changed from Stealth to Flashlight
- Vincent Replicant: Negative stat changed from Flashlight to Stealth
- Maria: Stubborn radius/effect changed to match Anna's Suspicious numbers (8m instead of 10m, smaller penalty on Exploration).
- Mudman Olkoth: Negative stat changed from Speed to Horror
Bugfixes:
- Fixed contextual message for Idols not working properly.
- Fixed contextual messages not shown for dropped consumibles.
- Fixed some chest buttons being placed incorrectly.
- Fixed breathing sound being heard when dead.
- Fixed creature traps (decoy, scarecrow, etc) being positioned too close to the player.
- Fixed issues when casting Sprint and entering a lit area (the cast would not stop and the power would be wasted).
- Fixed an issue on 1vs1 where the game could stay on an unresponsive state when the monster grabs the survivor.
- Fixed being able to play with locked flashlights.
