GRAND SPACE STATION - Requires coordinate map and docking permit. These massive stations can have up to 14 shops, up to 160 npc's, and 36 lockers! A great place to get your "business" done with the large chance of several shops being present. So try to get you a map and a permit from any warships. Chances are the trip will be worth it!
All of the fixes, changes, and additions mentioned in my last announcement has indeed made it's way into this update. Lot's of good stuff follows here...
Fixes:
-When explorers die on planet, view now switches back to rover.
-When rover is destroyed, view now switches back to shuttle.
-If ship is warping out and gets destroyed it no longer appears in next sector.
-Rover mining laser collision detection improved
-Ship no longer operates if there are less then 2 high officers
-Pressing reverse thrust now burns 4 fuel as intended
More Fixes: (added and updated 12/25/16)
-Docking permits can now be given from warships or found on ship personnel.
-Player no longer able to board stations or ships without at least 1 leader.
-Message appears advising player can not board without at least 1 leader.
-On planets shuttle, rover and explorers can now move freely to full left of screen or full lower of screen.
-Spaceship parts token no longer shows fossils token.
Changes:
-Status screen has been updated and now shows a description of all tokens.
-Kyincer creature is now bigger and more noticeable.
-Tokens now have a square background to the right over the number to better show how much of the item you receive.
-Fuel canisters and supply pods are more useful and now give out tokens.
-Some station graphics have been improved.
-After mining a rock, rubble is now shown.
-Amounts received from resource tokens are much less when it is acquired from anywhere else other then planets or asteroids.
-There is now a chance you will not get a response on a com link while attempting to communicate with another ship. In this case you cannot communicate with them.
Additions:
-End game is put in to place when player ship is destroyed.
-Added another outpost.
-Added cargo storage in shipyard screen.
-Added 3 new npc's.
-Added grand space stations. These stations are much larger and can have up to triple the amount of npcs and have up to 14 shops compared to 8 for standard stations. A coordinate map is required in addition to a special docking permit to be able to warp to a grand space station sector and dock. Also while docked at these massive stations player ship does not expend food, supplies or condition.
Ok this will probably be the last update until after the holidays. Then I am going to post another announcement about what is going on and what the next update will include. Please post suggestions and bug reports in the forums. Last if you have any questions about the game just fell free to ask.
Enjoy and Happy Holidays!
