Heya space travellers! Just jumping in quick to share a little info on the upcoming update and what has been added so far. It is very possible more will be added prior to the update going live so this is just what is in now...
First and most noticeable is the player explorer ship model has been changed and improved with more detail. Example, maneuvering engines can now be seen and also the impulse engine is separate from the warp engines. Above is an image of the new model. It may be changed a little more before the update is live. Feel free to let me know if you like it better then the original one.
Next there is now a small chance that a warship will give out an electronic data chip when asked for support. Science cruisers may also give out data chips and at a much greater chance of receiving one then from a warship. A bug where quad laser turrets would fire triple lasers instead of quad lasers has been fixed. Lots of overall game balancing such as with items and resources, adjustment of prices on many things, and several other tweeks.
Now when save game is pressed, your ship will jump out of the sector, the game will then save and exit. This gives the game a to be continued feeling where once the game is reloaded, you will be in a brand new sector with all your collected items and previous stats! Also some new improved sounds will be added but these may or may not make it into this update.
Ok last, when will this update become live? I am aiming for the upcoming weekend if all goes well. This means testing and confirming everything working as designed and no new bugs surfacing and nothing gets broken that was working prior to the update. That's it for now, see you at the end of the universe, that's IF you can make it there? ;)
