Hey everyone.
We've fixed most of the issues that users reported after the launch.
Both the main game and the demo has been updated with the following changes
Added
- Audio cues on pickup lantern spawn
- Countdown time sound when timer is running out
- Combo time play space multiplier: The bigger the room, the longer before the combo runs out.
Fixed
- Default ceiling height is automatically set to 180 cm the first time you run the game. Before the default value was set to 0 cm, which caused lanterns to spawn on the floor if the height was not manually set.
- Navigation arrow powerup duration is now a little longer
- Turned down SuperSampling on start screen. Performance should be a lot better.
Removed
- Time attack difficulties removed for balancing purposes. Now there is only a single time attack mode. Note that there was no actual difference before. The difficulties were just leftovers that was going to be removed anyways.
Note: You can set the games "ceiling" height in the start menu (and main menu) by pressing the shoulder button (above the trackpad). Further instructions are found to the right of the Tails logo in-game. This is also useful if you have kids playing.
