Hey Everyone,
Hope everyone is staying safe. We have a lot of news and exciting update for you today!
Introducing Update 22
We are glad to finally present the long-awaited update 22. Please read on for patch notes. This update includes a few new features like a preview of how and where battalion will form when you task it, as well as things like GUI rescaling and minimap improvements, and a lot of other fixes and improvements.
Resuming Updates
We are back to actively updating MKW, and you can expect a solid update every 2-3 weeks this Fall. Today`s is just the first of four updates that will be adding cool new tech and features from the improvements we made to our engine while working on The Plague Kingdom wars.
Upcoming World Map Expansion
As we complete the work on porting rest of Plague tech and improvements to MKW, we will finally release the big DLC that adds the highly expanded World Map. We expect this to be ready towards November.
The Plague Bundle
As you might have heard, we have recently release The Plague: Kingdom Wars. To make it easier for our players to take the plunge and purchase the new installments we have setup the "Complete the set bundles", which gives everyone who purchased MKW additional 15% off The Plague: Kingdom Wars
This might seem like bittersweet news. But rest assured - this only means great things to MKW. We are continuing regular MKW updates for at least the rest of 2020, and our work on The Plague: Kingdom Wars will not impact MKW updates.
Update 22 Patch Notes
With that said, lets take a look at what today`s major update brings us.
Performance
- Major scaling GUI update with various improvements in all menus for all resolutions
- Added battalion formation and location preview when tasking units
- New Campaign menu redesigned to show more lords
- New Campaign menu now highlights the current selected lord
- Minor improvements to unit tasking – a bit faster and more accurate
- Minor improvements to performance – during large scale combat
- Fixed some of the big towns not saving one of the buildings
- Minor reduction to the zoom in level
- Polished the translations, correction a lot of errors especially in Russian and German version
- Repaired the proxy – fixing most issues when trying to play multiplayer games
- Resolve a number of connection issues between players when playing with friends
- Fixed common bug with parts of the screen flashing oddly – especially on shadows
- Fixed various visual issues during campaign cinematics
- Fixed various issues with minimap
- Minimap now updates while the game is paused
- Fixed very rare crash when sending units to climb to a wall