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Mushroom Crusher Extreme Patch 0.80.4

Hello, crushers! We've put out a couple of small patches during this first week on Steam. Just fixes and adjustments, with the first actual feature update coming in next Thursday, October 20th.

You can keep tabs on the whole changelog on our changelog thread. We also wrote a short blog post about some happenings since the release.

MCE Version 0.80.4 - October 13th, 2016

  • Adjustments
    • "Up Direction" setting in the Control Options menu is now called "Movement"
    • Movement" setting has 3 options:
      • Mode A: Move northeast by pressing up movement key
      • Mode B: Move northwest by pressing up movement key
      • Mode C: You have to press movement keys diagonally to move. (This option is recommended for controllers only)

    • Adjusted Trinket drop chances (mostly increased by roughly 10%)
    • Adjusted accomplishment visibility requirements
    • Made it slightly easier to upgrade level 1 spells to level 2 (accomplishments now require 35 enemies to be defeated instead of 40)
    • Replaced a Strishroom in Terror's Return with a Dermshroom to make the level a tad easier
    • Lowered a couple of spell cooldowns
    • Small Level Select UI adjustment

  • Fixes

    • Menu navigation with controller and keyboard in level selection, accomplishments and options menus has been improved
    • Level Select menu properly highlights previously selected level
    • Charmed enemies that have been aggro'd, no longer keep their aggro on the player
    • Cleaned up Skeleton sprites
    • Various trinket fixes

MCE Version 0.80.1 - October 5th, 2016

  • Fixes
    • Fixed an issue where OpenGL version (MAC & Linux) was releasing Render Textures that were still in use, when changing resolution or fullscreen mode.
    • Fixed an issue where the game would change resolution on launch every time, causing screen to blink black at start.
    • Several minor Trinket effects were fixed.
    • Disabled controller rumble in Main Menu.