In lieu of the full release, here’s a major patch for you all to enjoy. Don’t miss out on the special sale that’s on now, grab your copy before it’s gone. :)
All changes are noted below.
Added:
more rooms to Grasslands.
new enemy types to Grasslands and Red Caves.
more rooms to the first/tutorial area.
jump kick attack for Hania.
punch and kick combo attacks.
several small upgrade items.
more information on the player death screen.
rage energy now also increases attack speed.
a combo tutorial room.
a visual cue when Hania is exhausted from too many quick action inputs.
the stamina and breath meters now flash when empty.
falling too far onto the ground affects Hania negatively.
control icons/hints over interactable objects and in menus.
the map can now be zoomed in and panned.
some missing animations to existing monsters.
random idle animations for Hania.
options: controls can be reset to default.
options: gamepad button icon style can be changed for supported gamepads.Changed:
animations and timing of Hania's attacks.
first boss (Artifact Guardians) has been remade completely.
graphical style of some rooms in Grasslands.
graphical style of some rooms in Red Caves.
how far monsters fly when you kill them.
room transition animation.Fixed:
text looking corrupted or missing when recording the game with Fraps.
various bugs.Please keep the feedback coming to [email protected]
/Dev team