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Early Access Build 0.5.028 Removed Unity Launcher & New Navmesh

Hi everyone.
We are pleased to present you with another update. We have finally removed the Unity Launcher that starts up before the game, this means you will be able to jump directly into the game and start playing. A few people had issues with the launcher not working with controller, now that issue is gone.

We have also done a major overhaul to our NavMesh system, this means less memory usage, less garbage and less hitching. The way enemies navigate should still be the same, if you notice any oddities please let us know with the in game feedback tool.

There has also been some small additions to the in game lore, you will just have to play to find them. There is more to come with future updates on this.

Early Access Build 0.5.028

- New Navmesh System
- Removed Unity Launcher
- Lore update 1st pass
- Tweak spores on Boss #2 so that they navigate to the player better while climbing
- Re-sampled all audio to reduce memory usage
- Updated weather sounds with new stereo ones
- Fixed champion getting stuck in idle bug
- Fixed skinning on players shoulders
- Fixed the cleanup of bosses, to reduce their memory usage
- Fixed rare crash when exiting the game

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https://trello.com/b/4KETTtYc/praey-for-the-gods-development-roadmap
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Thanks again for all the great feedback and bug reports -- we're digging through it as quickly as we can. Keep it coming!
No Matter Studios