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Early Access Release pushed back to July 12th

We've pushed back the release of the game until after the weekend. We're now targeting July 12th as the Early Access release date. The play tests so far have been successful in that we've caught and fixed over 30 issues and bugs. We'd really love to have the holster mechanics and the grenade and auto-blaster weapons in game before release to give people more varied combat options. We're pretty confident we can get these done over the weekend so we hope the delay of a few days to get these in-game and dialed in is the right call.

Also, a new update is available to fix the few issues found in last night's play test. We will be working on the holster mechanics and the new grenade item for the next build!

Bug Fixes:
- Added delay to dropping weapons. You must hold the grip buttons for 1 second before they will drop.
- Added 3 second delay to teleporting after death which fixes a teleport effect issue.
- Fixed a bug which caused drones to get stuck at the hold waypoint before assaulting the enemy base.

Features:
- Now using Steam Authentication when connecting to game servers.
- Added haptic feedback when blaster is fully loaded.