This week's update was designed around setting a foundation for the Phase 2 update. We're hard at work on the new design focusing on creating a persistent online universe that's fun even for single players. The biggest change is a new way of loading scenes which will make it easier to do server hopping and transition effects between areas. We also finished up the Armory terminal and a new long range sniper rifle. Here are the full patch notes:
New Features
- New Armory terminal. Choose weapons from 4 categories; 1-Handed, 2-Handed, Deployables, and Utility.
- New Save and Load system to quickly outfit your favorite loadout from the Armory terminal.
- MSR-150-A1 Sniper rifle added. Long range, highly accurate, balanced out with a low fire rate.
- New two-handed weapon mechanic. The sniper rifle is our first two handed weapon which is designed to balance powerful weapons by preventing the player from holding an off-hand item.
- New scene loading system.
Bug Fixes:
- Starting match music plays on server join.
- Fixed bug that prevented joining a server after waiting in the lobby for too long.