I'm currently pushing out a quick update to the beta branch to make all opponents tougher to account for the increased player damage that came from 15.1. Also, this beta is planned to last for longer than betas usually do. I'll continue to collect feedback and polish until we get things to a happy spot to take live. The final version should include better tuned stats for each individual opponent and a replacement win condition for the 3-knockdown rule.
In this update:
- The double vision effect has been tweaked again to reduce nausea. Please let me know your feedback here if you were experiencing discomfort from the previous versions.
- All opponents have increased in difficulty to account for increased damage from the player. Expect this to be tweaked more as the beta continues. All opponents currently have the same defensive stats, but they'll all individually be adjusted over time.
- The chance of a flash knockdown has been reduced significantly.
- Luis's AI has been adjusted slightly.
- Tweaked KO ragdolls some more.
- Fixed some animation issues with Ugly Joe.
Thank you all for the feedback you've sent so far.
