Hello! I'm pushing out another quick update while I work on some bigger stuff. This update improves player blocking and glove tracking. As always, please let me know your feedback over in the game's Steam forums. Thanks!
- Reworked the player's physics rigging in order to reduce tracking latency to less than 1 frame. This also basically eliminated some glove jitter that was caused by the old rig.
- Increased block reliability some more. Maybe too much! Let me know your feedback here.
- Made some changes to improve performance, especially on the Arena venue.
- Returned some visual quality that was lost with the last round of performance improvements. Gloves are shiny again!
- Made some changes to positioning during the winner announcement.
- Toned Zombie Joe's attacks down just a tad. Has anybody beat him yet in the new version?
