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Patch 1.2 Update - 3/5/17

Hi all,

It's been a while since the last announcement, so I just wanted to provide a quick update on patch 1.2's progress.

What I originally set out to implement in this patch is completed; that is floor 9 and the Necromancer boss fight. The longer development time on this patch has been caused by the addition of multiplayer. Implementing networked play into a code base designed for single player has been somewhat tricky, but it's pretty much there. Barring any unforeseen issues, I should have the patch released fairly soon.

Thanks very much for your patience and if you have any questions please let me know.