Developpment is going well!!
-Food dropped from NPCs is now also saved/loaded
-Did a lot of optimizing in the nurser scripts
-Optimized the Red Ants AI
-Red Ants are now spawing faster, but have lower HP-Damage
-Added An Icon to seperate the DiggingPathCancel option from the Digger Task Icon
-Diggers would stay between two phases when the player owuld use the retreat icon, hopefully it's fix.
-Changed the hearts and moving chamber icon
-Added a basic fonction that repopulates the digged dirt voxel terrain that the player removed
Todo
-mic the songs
-refresh the ant spawning UI, right now it only refreshes if you turn it on and off
-Check if the NPC's are balanced
Questions???
-Should the NPC's be saved?
-Should some NPC's "disappear" after some time?
-Limit of ants before lagging starts?
-Any suggestions?
Thank you
ːsteamhappyː
