It has been several weeks since we released a regular size update. It's a high time for one.
In this one we introduce a new way to unlock new provinces, which doesn't require playing through the main storyline. Instead you can explore caves in sandbox areas to find Map Fragments that can be crafted into Maps. You can use Maps to unlock new provinces.
We have also rebalanced most racial abilities to match changes made to the rest of the game in the massive update released in December. Our goal with racials is to make experience of playing each race as unique as possible. If you feel that your favorite race isn't up to snuff, then let us know, so we can buff it - or nerf it in case of Gnomes.
There are also great news for all players who love soundtrack in our game. We felt that it could use more of the amazing music composed by Davi Vasc and we extended the contract with him to include around 15 more tracks, so that playing Realms of Magic will feel even more magical!
Features
New item type - Map
- Using a map unlocks a certain province
- Maps can be crafted from Map Fragments
- Map Fragments can be found in caves
Changes
Racial Abilities Balance
- Human - Tweaked values for passive bonuses
- Wild Elf - Added bonus Stamina Points
- Wild Elf - Tweaked values for passive bonuses
- High Elf - Added bonus Mana Points and Mana Regeneration
- High Elf - Tweaked values for passive bonuses
- Dark Elf - Added bonus Health and Stamina Points
- Dark Elf - Tweaked values for passive bonuses
- Goblin - Tweaked values for passive bonuses
- Lizardman - Added bonus Health Points
- Lizardman - Ability Devourer have been slightly changed. It no longer increases hunger bar size to avoid extreme stacking of food buff. Instead now grants 0.5% damage increase and 1 Health Point per stack, stacking up to 100.
- Lizardman - Ability Cold-blooded have been slightly changed. It now restores 5% Health Points on all kills, while killing cute little animals restores even more.
Other changes
- Improved tooltips on numerous talents
- Tweaked damage of Ice Shards spell
- Changed Fireball cast time to 0.75s from 1s
- Changed Ice Spike cast time from 0.1 to 0.25s
- Changed Ice Nova cast time to 0.5s to avoid issue with flying enemies
- Changed dialogue with Rody to be more subtle
- Tweaked Scroll of Knowledge crafting experience
- Changed crafting categories in Crafting profession
Bugfixes
- Fixed the infamous issue with Orwell for all characters
- Fixed issue that caused torch to incorrectly display after traveling in combat mode
- Fixed issue with Necromancy Summon Health stat on items being extremely high
- Removed unused recipes from the Witch
- Fixed world sprites for scrolls
