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Update 0.12

Patch Notes:

- Added coloured particles to 'held' objects to display which hand is holding which object. Made them blue and orange for now as they are the most distinct colours for most people with colour blindness but will review later.
- An object now moves with the hand that is 'holding' it while suspended in the air. Objects held by both hands will not move in this way.
- An object is now only 'grabbed' when pressing both triggers if it is not held by any hand at all. Helps to stop both hands controlling everything at the same time.
- Objects are now thrown when releasing the trigger on either hand if 'held' by both hands.
- Adjusted enemy behaviour to stop incoming shots from bunching up as much.
- Adjusted scoring to fix a bug where if more than 100 objects were held by a hand the score would decrease when a drone destroyed. Much bigger reward also given for using fewer objects now to encourage as a viable playstyle.
- Reworded some of the 'Starting Tips'.
- Adjusted haptic feedback.
- Minor performance optimizations.

As always, let me know if you find any bugs or have any suggestions,

Joe