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Update 0.13

First, thanks for the feedback regarding the sale from everyone. The overwhelming consensus on here and on Reddit was that a sale would be fine, in fact most people seemed to encourage it :)

Reddit post: https://www.reddit.com/r/Vive/comments/4pqmv2/mind_ovr_matter_sale/

It seems standard policy is to wait until 8 weeks after launch to be able to set a discount, however, so I am currently waiting to hear back from Valve but I'm not too hopeful.

Regardless, thanks again guys.

Patch Notes:

New Features:

- Hold 'down' on the touchpad to draw 'held' objects in towards each other. You can cluster them for easier management or release the touchpad once clustered to scatter them with a small explosion. Objects will also cluster differently depending on whether the trigger is held.

Changes/Upgrades:

- Hold down both triggers to grab all objects near self. You can now hold down longer to grab ALL objects.
- Press 'up' on the touchpad to drop all objects held by hand. (Previously anywhere on touchpad)
- Fonts and tutorial wording revamped to include new features/changes.
- Small upgrade to welcome room.

Bug Fixes:

- Fixed bug where object would drop to the ground when grabbed by a second hand.
- Fixed bug where objects controlled by a single hand would stop moving with the hand if too close to the player.
- Adjusted audio priorities to stop certain noises from being drowned out by others.

Let me know if you find any bugs or have any more suggestions,

Joe

PS. I have booked the week off of work next week (except the Friday) so I'll try and focus on getting some bigger updates out during that time. I'll be focussing soon on uploading larger updates a little less frequently (probably weekly but I'll let you know if I decide on a set day) so as not to overwhelm everyone and tackle some bigger features. Thanks for playing :)