
Minion Masters!
King Puff Cup this Saturday was amazing! If you were unable to make it to the live stream in time, had to go early or tuned in late, you should definitely check out the VOD
This week brings the last part of the Draft madness, this time with a guaranteed Legendary Card at 12 wins!
We’ve also got some interesting balance changes for you all this week :)
Legendary Draft event
- For one week, you can gain extra one-time rewards when reaching a certain number of wins in Draft.
- 3 wins - 750 Gold
- 6 wins - 100 Shards
- 9 wins - 100 Rubies
- 12 wins - Random Legendary card
- You can only claim these rewards once
- No special rules for card choices.
A.I.M. Bot available!
- The A.I.M Bot is now available outside of Draft through spins and crafting.
- 5 Mana, Rare.
- The A.I.M. Bot is a Drone Walker that comes with an Automated Intelligent Murder system pre-loaded to gain Marksmanship!
Balance
- Black hole - Mana cost 3 to 2, Duration down 7 to 6 --- Developer comments --- Black hole took too much of a backseat when it was changed last time. The high mana cost made it clunky, and with the Beam of Doom changes the use of it changed as well. It’s a fun and spectacular card at high levels of play, and we would like to see it used more.
- Combustion - Damage up from 100 to 150 --- Developer comments --- Combustion feedback before its’ release saw it too powerful in many cases, but it was perhaps scaled back a little too much. We decided to increase the damage because we wanted to maintain the card as a high skill card that could provide a great reward. This change also emphasizes the sacrifice aspect of it.
- Snake Druid - Damage from 20 to 25, Attack delay 500 to 400 --- Developer comments --- The Attack delay specifically targets Snake Druids interaction with Minions that have 5 speed and 6 range like the Succubus. He should now be able to keep them at bay, thus providing more utility. The damage increase helps him be viable in more situations, too.
- Crossbow Dudes - Attack cooldown from 1.6 to 1.5 sec. Also affects Shielded Crossbow Dudes, Raging Reinforcements and Crossbow Guild.
- Troubadour - Damage from 250 to 300 (dps 50 to 60)
- Whirly Scrat - Health 360 to 390, Damage 50 to 55
- Musketeer - Damage from 60 to 65
Misc
- We’ve made some further improvements to matchmaking, specifically to reduce the cases where players encounter people far away in rank.
Cheers from Betadwarf!
