Patch to default branch comprised of cumulative beta patches since 0.36.7
View Distance
This patch introduces a new "Video Setting" slider, View Distance. This will allow you to pull in the view distance, sacrificing draw distance for performance. The setting introduces a gray fog gradient to smoothly transition into the distance, allowing objects farther back to be ignored by the rendering loop and dramatically improve CPU and GPU performance.
Other Changes and Fixes
- Another attempted fix at multiplayer elite enemies
- Minor Enemy performance improvements
- Update to Unity 5.5.2
- Fix for OpenVR not initializing on load
- Statistics panel now available in Spectator mode
- Improved QuiVr data API
- Tournament Branch updated to 0.36.8
