Number of changes for this weekend's larger update
Talent Purchasing
This update tests out the mechanic of purchasing talents with the score you have accrued throughout the siege. They are non-permanent, so you will be purchasing talents each time you play.
All talents are now immediately available, but have an associated 'Cost' in points. Purchasable talents (for which you have enough points) will be displayed with a different color.
You are not restricted to purchasing a talent in Tier 1 to unlock Tier 2, however talents in Tier 2 are more expensive.
If you purchase a talent in a tier, you may switch to another talent in the same tier by purchasing it as well. This will deactivate the previously chosen talent, but switching back will be free.
Other Additions/Changes
- Audio cues for Starting/Stopping a game
- Audio cue for next wave
- Animated effect on spectator and talent system
- Multiplayer teammates visible through walls
- Chain lightning damage and range increased
Bug Fixes
- Teleport Arrows no longer stay floating in air
- Teammate arrows no longer stick into teleport targets
- Various UI error fixes
