A fairly serious bug was brought to my attention due to 0.13.3, so this update should fix it (although it hasn't been tested as I am away from dev computer at the moment).
Changes/Fixes
- Fixed bow not drawing correctly in multiplayer
- Fixed error message due to teleportation position array length
- Removed colliders from top and bottom of bow (no more cheap hits in gameplay lab)
Please let me know if the bow animation issue persists!
