No Reward Bug Fix
Thanks very much to @Àlvar for discovering and reporting the most likely cause for the reward bug!
It seems like opening up the Steam Overlay in game caused the reward timer to stop functioning correctly and refuse to give any rewards.
This has now been addressed, so I am confident that (unless there was another issue stopping people from getting rewards) that we will have put this bug to rest :)
Boss Changes
Enemies will now continue to spawn (though in low density mode) while the boss is active. This is primarily to allow additional bosses in the future that interact with the smaller enemies on the ground, though it also solves the issue of stuck enemies stopping progression.
This makes the boss phase more difficult. However, to offset this difficulty increase, I've reduced the damage that the boss does to gates by 20%, as well as also reduced the Fireball spawn rate by 20%.
Other Changes/Fixes
- Fixed arrow ability clashing with chest armor ability
- Fixed stat tracking of enemies killed
- Added wrist panel stat for enemies killed (with arrows)
- Increased bomb trigger size by 20%
- Disabled closing gates while in "Continue?" menu
- Attempted fix for boss getting stuck at mostly closed gate
Edit: Updated with small patch to help fix boss not spawning issue
