Couple fixes and improvements as we work toward the spectator update.
Changes
- New teleportation spot next to keep entrance
- Tower torch placement adjusted for easier access
- Player positions moved closer to edge on towers
- Physics object additions for spectator players (still not available to try)
- Another attempt at the keep health fix
This update's keep health fix was pretty aggressive, where I send the correct current health along with the damage taken to ensure that everyone's math lines up. This could lead to race conditions for enemies health, so if this update broke enemy health (if enemies seem stronger, it's a bug and not part of the update) please let me know! (Though I'll be playing quite a bit tonight to test out myself)
Additionally, the new teleport spot on the scaffolding next to the keep door makes defending significantly easier. With people already getting up past wave 50, I will be taking another pass at wave difficulty and turning it up quite a bit, so expect to struggle up to wave 20 in the near future.
