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Coming Soon: Endgame Dungeons and Bosses

We’ve added a ton of new content to Citadel since our launch in July. From a selection of new creatures and weapons, to entirely new structure materials and functionality, we’ve done our best to maintain a healthy stream of new content for you to enjoy as we work through the Early Access development process.

As part of an ongoing effort to add a more meaningful endgame experience to Citadel, we’ve been quietly working hard to prepare a massive new update that will add three huge new dungeons to the game. Later this month, three new mysterious mausoleums will appear somewhere in the world of Ignus. Each of these mausoleums holds the secret to entering these dangerous new locales.

Unlocking access to the dungeons themselves will require the unraveling of an ancient mystery. Three Soul-Stones, each imbued with the essence of an ageless evil, have been shattered and dispersed across the land of Ignus. It is up to you, intrepid Wizards, to find and repair these Soul-Stones, use them to enter the domain of three legendary beasts, and banish them back into the darkness.

Each of the new dungeons will present an extreme combat challenge, requiring a coordinated effort between multiple players. Even with the strongest team and highest level equipment there is still the very distinct possibility of death, so be sure to keep your wits about you and communicate clearly amongst your party. Expect a journey filled with powerful monsters, mountains of valuable and exclusive loot, and a final encounter with one of the three recently awoken primeval beasts.

We’ll share more information about the nature of the three dungeons, the special loot that can be unlocked by beating them, and the date of their release very soon, so stay tuned!