Hi everyone!
We're updating the game to version #12. This patch is meant to fix lan and online syncronization issues, as well as improve how the game handles player connections and data. The specifics are below, but expect to see smoother gameplay and better latency in lan games. If you had issues with lan matches in previous versions please try again with this patch and let us know if anything breaks. We'd also like some feedback if the lan search feature is working correctly.
Thanks!
Full Patch Notes:
Fixed
- Fixed issue where additional local players could join in a LAN match, breaking the game for remote clients.
- The way the game handles players connecting and disconnecting has been reworked. It's now more straightforward and maintainable.
- Network bandwidth has been greatly reduced when connecting clients.
- The way the Lobby handles connections has also been reworked, with greatly reduced bandwidth use.
- The Lobby now correctly syncronizes all player info to newly connected players.
- Control type for remote players are now correctly shown in the Lobby.
- Fixed issue where the controller type for remote players would reset to Mouse&Keyboard upon re-entering the Lobby after a match.
- Fixed issue where connecting players would receive their own 'Player Connected' notification upon entering a match.
- Fixed screen transitions not respecting aspect ratios other than 16:9.
- Loading screens now wait until the Lobby has received and set all player data before fading out instead of waiting for the scene to load.
- Fixed Bot running animation not speeding up with the Speed Powerup.
- Fixed breakable boxes' explosions not syncing with clients.
- Fixed bullet hit effects sometimes not appearing on clients.
- Fixed HotDog bullet hit effects not syncing with clients.
- Fixed issue where various gun graphic effects would not play correctly on clients.
- Fixed lockers' shadows not being aligned with their sprites in the Bio Lab map.
Updated/New
- Updated Unity engine.
- Notification graphics have been updated.
- Screen transitions animations have been updated. The old transition has been removed.
- The round over menu now shows a crown for the current MVP player(s).
- Canopy shadows in the forest stage are now animated.
- The game now remembers your last chosen character upon re-entering the Lobby.
- Fonts has been changed to Thinder and Renew.
- Some performance improvements.
- Greatly improved player position synchronization.
- Greatly improved gun syncronization.
- Greatly improved grenade position syncronization.
- Lowered physics update tick to 30Hz.
Thinder and Renew are royalty free fonts made by Sam Keddy. http://samkeddy.com/
