
Ahoy Buccaneers!
This patch is all about cleaning up bugs, making general improvements, and adjusting gameplay balance.
Let us know how things are going, and we will continue to address any additional issues as they are found. Happy pirating!
- The Praxia Team
General Improvements
- Resource Tooltip – Added UI tooltip when mousing over island resources.
- Quest Indicators – Made improvements to quest HUD indicators.
- Graphics Options – Replaced Unity launcher window with new in-game graphics options.
Balance Changes
- Free Harvesting? – Reintroduced a small gold cost to clearing stone and trees on islands, balanced reward.
- Renown Ranks – Made progression balance adjustments to renown ranks advancement pace.
- Population Increase – Residential buildings now give 50% more workers.
- That’s… Quite a Ways – Early missions should spawn closer to player’s location.
Bug Fixes
- Building Angles – Fixed issue where some random islands would reject certain building placements.
- Ship Collision – Fixed issue where sometimes ships and creatures would keep collision once killed.
- Barrel Bug – Fixed issue where sometimes players could not pick up barrels.
- Enemy Indicators – Fixed multiplayer issue where players could see opponent’s mission map indicators.
- Treasure Looting – Fixed issue where sometimes treasure was un-lootable.
- Ship Swapping – Fixed bug where game would go into an invalid state when swapping ships.
- Ship Unlocking – Fixed bug where sometimes ships wouldn’t unlock after logging off and re-logging.