Today we released a small patch with some quality of life improvements and some balance updates. Players wanting a more casual experience will find combat easier on Very Easy and Easy settings, and players wanting a more challenging experience will find combat much harder on any setting higher than Normal.
We've also made some balance changes to pirate mode to make it more effective.
And for lefties or anyone wanting to use the arrow keys, we've heard you and those keys can now be re-binded in the options screen.
Thanks for all the feedback so far!
- The game difficulty slider now affects combat difficulty - on lower settings human players and their escorts will take less damage, and on higher settings they will take more.
- Increased rate of decay on skull rating while in pirate mode, and reduced the delay before it starts decaying - should make pirate mode more effective.
- You can now rebind the arrow keys so you can remap them to control the ship movement