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Handle / Gacha Bug Fix and Improved Rock Drop UI

2 small but important things now resolved:

  1. [Stability / UI bug] I believe I caught the bug that was introducing some hiccups, it seems to stem from a right click bug when the gacha handle or handle from shop was being applied. I'm going to keep testing for sure, but this at least makes it slightly more robust.

  2. [Visual bug]. When rocks drop on enemies, the number above the enemy resolves faster so you are more likely to see the "total damage". This was an issue in TimeToGrind's stream that he mentioned, thank you! At the same time, rocks thrown at enemies should be hitting "empty air" less often (purely a visual bug).

Thanks for the suggestion to get the "big numbers" to resolve faster!

TimeToGrind's channel: View game page