0.6.0 is live in the demo now. Jump in and try it!
Electric Totals
Your combat totals now render as glowing 3D plasma digits that grow with the value and fly off your dice when you attack. It looks as good as it sounds.
First Light charms
Four new good-luck charms join the table: the Candle, Dawn Lantern, Paper Sun, and Dawn Rooster, each with its own animation and presence.
New
Total preview: see your potential total before you commit, or switch it off with the new "I Like Math" setting if you would rather do the math yourself
XP bar material styles, beyond just colours
Redesigned quest dock with collapsible daily and weekly chips, full gamepad support
UI Scale setting to size the interface to taste
Colourblind vision filter to preview different colour-vision modes
Fresh hand-picked boon icons replacing the old symbols
Improved
Active boon discs wrap to a second row instead of hiding when you stack a lot
Lucky 1's re-rolls now visible in every mod
Dice can no longer roll under the corner HUD badges
Message of the day is a one-off popup instead of a permanent banner
Cleaner multiplayer pause menu, with Forfeit replacing Quit
Optional diagnostic info on bug reports to help us track issues faster
Fixed
Forged dice no longer sink into the table during the upgrade animation
Multiplayer now shows when your opponent is deciding to attack or defend, so the wait no longer looks like a stall
UpgradedDice reward can be cancelled if you change your mind
Fixed a multiplayer deadlock when forfeiting during the boon phase
Fixed the join menu back button and a rare hang if a match ended during the opening roll
Several Steam achievement and ladder syncing fixes

