What's new?
This update introduces a new unit behavior mode that lets the units automatically recharge, restock, and repair themselves, freeing up the player to focus on more strategic tasks.
The update also improves CPU core utilization, which leads to significant performance gains in many scenarios.

Autonomous Behavior
Auto Maintenance - units that have this behavior enabled, will automatically try to recharge, restock ammo, and repair themselves. For example, harvesters will seek out the nearest repair pad when their energy dips below a certain level; they will resume mining as soon as charging is completed. This behavior is enabled by default for all units, but it can be toggled on and off.
Additional information:
- Units generally will try to perform maintenance only when idle, or when it is absolutely required to perform their tasks;
- Units set to Hold position will not perform automatic maintenance;
- Units will not try to repair themselves unless they are also set to Defend position;
- Units will not recharge or restock their ammo if the repair facility is too far away unless it is required to perform their tasks; flying units are the exception - they will always try to recharge themselves when needed.
Better Performance
With better CPU core utilization the game performance has been significantly improved in many scenarios - especially when it comes to large scale battles, and multi-player games with lots of units on the field.
Note: For maximum performance gains, the CPU needs to have at least 3 cores (4 cores are recommended); dual-core setups should also experience performance improvements.
Other
- Multi-player performance improvements
- Various interface fixes and improvements.
