What's new?

This update introduces two new plasma weapons, particle effect improvements that now include heat distortion effects, and other less major improvements and changes affecting user interface, and game balance.
Plasma Weapons

The two new plasma weapons are energy-based; they don't require ammunition, though they will drain unit energy fast if not enough batteries are present.
- Plasma Launcher - standard size, long range weapon. This weapon has a high firing rate, but is less powerful than most rocket launchers; unlike rockets, plasma launcher projectiles cannot be shot down mid-flight by lasers;
- Large Plasma Thrower - a very powerful, short range, and expensive weapon. Very useful when a unit finds itself trapped and unable to fire its other weapons.
Heat Distortion Effects
New heat distortion (heat coming from jet engines, explosions, fires, etc), and other particle effects have been added, and improved. Note that these changes will not show up if your Particle Quality settings are set to Low.
Other
Other changes and improvements:
- General Camera Reset key added;
- Balance changes: Build Pad cost reduced from 200 Pellets to 100 Pellets;
- Rough Country starting bases have been expanded with additional Build Pads;
- General interface improvements;
- Unit acknowledgement sounds improved;
- Other minor bug fixes.
