*Fixed bug where the bear would fly upon death.
*Fixed bug where Lower Wall could not be removed.
*Fixed bug where crops would not work correctly after loading the game.
*Fixed bug where resource UI items would not be displayed properly
*Fixed bug where skill capsules were not correctly saved.
*Fixed bug where skill capsule library would not work.
*Fixed bug where the top left colonist roster page selection did not work.
*Fixed bug where colonists could not embark on an objective if they were too far away.
*Fixed bug where carpenter table objective could not be completed.
*Fixed bug where colonists could not upgrade their old weapons.
*Increased priority for the Happy Pills usage if colonists are unhappy.
*Fixed bug where bury marker would not disappear after a critter is disposed of.
*Fixed bug where colonists would get stuck on organic mass objects sometimes.
*Fixed bug where colonists would get stuck in the wooden urinal. (:
*Fixed shader that was causing a toilet to be invisible.
*Fixed bug where colonist roster would display incorrect data after the user-selected page 2
*Fixed Waypoint sign inconsistency
*Fixed bug where LIFE bars would overfill sometimes.
*Fixed fatal bug in the Objective Spawner caused some objectives to spawn in cliffs or some other unreachable locations.
*Moving Mouse Away from the game window will now disable camera actions, this also potentially might fix a crash that has been occurring.
*Improved Ramp pathfinding in situations where colonists are descending and need to take a sharp 180 turn.
*Slight Performance Boost
*Added Clarity Options to the Video Category where you can now turn on/off Blur, Pixelation, and Depth.
*Added 2560 x 1440 Resolution Options.
*Added Options to reduce Texture Resolution, which reduces GPU VRam usage..
