Hey!
Episode 32: (HAMSTERS, IT'S THE AGE OF ELECTRICITY) is now available on Steam.
Check the patch notes below to learn more, guys!
*Added Battery Tech Research. You can now Research Batteries in order to store Electric Energy.
*Added Electric Wheel AKA Hamster Wheel Research, you can use this Construction Object to generate Energy.
*Added Transformers; they provide Electric Energy to Electric Components that don't have wire cable sockets.
*Added Electric Pole Research.
*Added Ability to Wire Electric Components Together. Components can be joined/wired together when there is no obstruction between sockets and the range is not too long.
*Added Lamps that can be attached to colony buildings or electric poles.
*Added Decorative Antenna research.
*Added Hash Research Speed Level.4 Upgrade.
*When starting a new game, there are six electronics scrap sites scattered around which can be used to obtain electronics. Currently, you can't craft Electronics, but this will change in a later episode.
*Metal Silos now spawn on all maps; they require Mining Skill.
*Added New Early Game Skins: Blue Wood Colony.
*Added New Mid Game Skins: Rusty Colony #1 and Rusty Colony #2.
*Added New End Game Skins: Metal Colony, Metal Pattern, and Red Metal Colony.
*You can now craft Soap from the Crafting Table -> Use Item Query to find which one.
*Deprecated Throwing Spear, and it is no longer available to craft.
*Humanoid Kinematics performance optimization.
*Fixed Bug where Tooltip would sometimes not show which resource Harvest Object yields.
*Fixed Bug where if Researching Colonist died, it would not clear keyboard object from the Quantum Computer.
Electricity is finally added to the game, and you can now construct some electric components. Will your next colony survive all those Invasions and earn the right to research Electricity?
Currently, the plan is to release few other electricity-based episodes and then lock in episode production. Lock in would mean that i would not release Episodes but instead work on a big 1.0 update. This update would essentially mean that i would focus on Bug Fixing, Polish, Localization, and final encounter.
I will keep you guys posted on this, but in the meantime, keep on Ragging.
As always, thank you for your time, and stay tuned.
