Hello Everyone!
I am super pleased and happy to say that Episode 3 is now available to play on Steam. This Episode brings a new Map to the game and a Critter Rework.

Aldon-4 is a gorgeous snow planet with some interesting key locations and boss encounters. If you loved Tanas-6, then you will love Aldon-4. To date, i think Aldon4 has become my favorite map.

Critter Rework is a new iteration on critters, and i am super happy with the results; all critters now have efficient rules that they follow, and their existence in the game now has weight as they are now more interconnected with the world than before.
Additionally, there are some new items, balance changes, and a nerf to the crap for everyone's surprise. Crap grows slower, and in the sub-zero temperature does not grow at all.
With the Aldon-4 now out in public, i can confidently say that for some time now, there will be no new maps as Juniper is the last map on the design board, and that map that will most likely come near the end of EA. The reason for this is, there is now enough variety in terms of maps, and now is a good time to actually open up Ragnoriums potential.
My focus will be now dedicated to fundamentals of the game such as balance, itemization, bug fixes, meltdown revamp, and world NPCs. It will be an exciting time as the game will be growing quite a bit in-depth in a few months, more than it did in the last two months.
Now, depending on how the weekend will go, i might issue an update with some fixes, but otherwise, the game will be updated next Friday as usual.
Patchnotes:
*New Map: Aldon-4 with key locations and three new mini-bosses.
*Critter Rework, GEN2 critters now have better AI, behaviors, and unified look.
*New Critter Behaviours: Scared, Pacified, Aggressive, Corpse Eater.
*Scared Critters: Create Camouflage Vest; otherwise, critters (Rabbit) will run away.
*Corpse Eater: Introduced Wolves that will navigate to the corpses and eat them.
*Critter Balance: Critters are now stronger, and you now need to have a dedicated hunter who is specced into camouflage and critter damage (Hunter Capsules)
*Itemization Pass: New Crafting Items such as Dandelion Paste (New alternative healing Item) and new warm clothes that increase your clothing cold resistance rating.
*Balance Pass: Toned down crap spawn difficulty, and Crap no longer grows at the sub-zero temps.
*Balance Pass: Skinning Critters now acts as Bury corpse.
*Balance Pass: Influence Events no longer appear if a player has zero influence.
*Days last about 20% longer.
*Boiling Food is now part of the Cooking Task Group.
*Bug Fix: Colonists would sometimes soft-lock when interacting with campfires.
*Bug Fix: Fixed bug where Burying Corpses did not remove corpse properly.
*Few other undocumented fixes.
Cheers and have a good weekend!
