Hey!
In the name of progress, i am delivering you this patch today.
*Colonist groups can now be used to attack enemies in an organized manner as an actual group.
*Humanoid enemies now have their own groups and will regroup a bit if they are far away from each other before attacking.
*You can now abandon knocked down colonists if you don't want anyone to save them.
*During combat, colonists and enemy humanoids will sparse around the battlefield to improve combat clarity.
*Fixed bug where WendyMat was classified as Tree during Tree Harvest.
*Mini-Bosses are now docile and will react if you try to steal their items or attack them (New Save).
Going to rest this weekend, take care guys.
Cheers!
