*Small Game Performance Boost during planetary gameplay (CPU).
*Removed CUDS Voice effect that happens when you initiate or receive cuds items delivery.
*Top LEFT UI no longer causes screen flash as it could become annoying.
*Bottom Right UI reminder effect for colonists' needs now plays every 3 minutes rather than 1 minute.
*Added Missing Notifications when colonists died out of thirst or hunger.
*Readjusted construction textures to improve clarity indoors.
*Bodge Bomb items are now refunded if removed.
*Bodge Bomb can be constructed anywhere.
*Colonists will now fill their bags full of bottles when going to collect water from the lake.
*Colonists now drop all unequipped items on death.
*Colonists who sleep in beds no longer wake up if someone steps on them, but they do take damage; in addition, colonists can now be knocked down if they are walked on and take critical damage.
*Furniture Colliders are now generated dynamically; this change is a precursor for the construction system improvement and colonist pathfinding inside buildings.
*Empty Bottle is now refunded back after watering crops with a bottle.
*Fixed regression bug where ESMA-1 Map non-terrain static objects like bridges lost their nodes.
*Fixed bug where colonists could not interact with furniture if the object was placed on a roof and it was hidden.
*Fixed bug colonists would sometimes just stand near the bed and not sleep, causing a soft-lock.
*Fixed bug where surgery marker was not removed if colonist was revived with emergency stimpack.
*Fixed bug where CUDS Distro Station objective would not be reachable if it was spawned near the map border in some rare instances.
*Fixed bug where combat would make colonists forget that they have to rescue someone.
*Fixed bug where certain tasks could pull colonists away from their primary task that was deemed super important for the colonist's survival.
*Fixed bug where colony skin would appear even if the construction is not ready.
*Fixed one instance of a rare crash that could happen when you ALT-TAB.
Good Stuff!
