- Mixed-reality customization: Nest Alignment. By entering the "Customization" menu and going to "Align Nest," players will now be able to move the nest location for maximum comfort and immersion. Try matching the window with a real-world object like a couch or chair, or lowering it to the ground and laying prone. Grab the widget with the trigger and drag it to desired location. "Turn" rotates the environment 90° to the right. "Default Height" allows easy snapping to the intended ground plane, while "Default All" resets all alignment changes.
- The Scope has been rewritten! Due to popular demand, and to make our lives easier, the scope has been redesigned. Zoom increments and readout are now more closely tied, and finally make sense. The scope now behaves in a more realistic fashion, while still being user-friendly. This will affect the way the game plays for those who have practiced extensively, but we hope you will like it as much as we do!
- Visual indicator for reload cooldown turned back on.
- Final score now awarded in Practice Mode.
- Taking damage will now count against your score. Accuracy, headshots and difficulty are the most important factors to a good score. (time does not matter in practice mode)
- Robots no longer have Blaster arm by default. This weapon will be added in with a special effect in the next patch.
- A new "Experimental" section has been added to "Settings" menu. Currently it has a rough version of a 2-handed control scheme. Not recommended yet, but try it if you want a challenge.
- Hard Mode robots redesigned. Enemy robots now wear armor that protects the head and chest. Very precise shots to the eye and back of neck can still result in a headshot kill.
- The Menu has been reorganized: "Customize" added to main menu, and now contains "Crosshair," "Rifle Tilt," "Scope Placement" and "Align Nest," most of which were formerly in "Settings." "Restart Level" moved inside "Level Select."
- Menu font texture updated.
- Menu opening and closing sounds added.
- Sound effect added to indicate when scope is at min or max zoom level.
- Holding down the trigger now fires repeatedly on cooldown. This may solve a trigger-related problem that we believe varies by hardware.
- We've added our first Easter Egg. Good morning, what's your bid?
- News and updates
- The Nest
- Patch Notes: The Nest – Early Access Update 0.1.3 MIXED REALITY UPDATE!
Source: Steam Community (opens in a new tab)
