Hi there, ladies and lords! Thank you for your interest in Feudums!
We have two gameplay-related milestones completed – one economics and one warfare related – which means the game is playable if you wish to take an early look at what we’re working on!
The economic milestone allows you to start your feudum, use the labor system to assign workers, build your cities, castles and local economy under the hazards of the seasons. The warfare milestone allows you to levy or train military units, form companies and send them off to raid or scout or battle your neighbor’s units. We consider it “lite” since there isn’t total destruction – think sieges and conquering opponents. Those fun things will come a little later down the developmental path.
Of course, if enough people vote for total destruction, we will probably do it earlier. What are we talking about? Well, we love to involve our growing community to help us decide how to proceed. You can take a quick poll at the website - direct link: https://feudums.com/content/next-feature-group-2 - to let us know which direction we should start moving towards next. There are lots of possibilities - make your opinion heard!
If you want to obtain a rough, pre-EA build, you can download it here: https://feudums.com/download, and kick the tires - you can also use your Steam credentials. Then please tell us what you think!
We are just a small, dedicated indie team that happen to be gamers too. We’re trying to create a game for gamers of all stripes – hardcore or casual – and we have a bunch of ideas on how to do that.
Join our Discord community to chat, get more info about the game and participate in pre-EA testing!
https://discord.gg/QgERDnU
Support the development of Feudums on Patreon:
https://www.patreon.com/feudums
[EDIT: Buttons in this news were removed and replaced with links. Hopefully, they will now work correctly]
