- More work to mitigate 'missing dungeon' situations
- Dungeon room graphics update properly again after using consumables or pulling lever
- The hover info on target is refreshed when current skill is changed via hotkey
- Changed 'Item Find' stat's name to 'Loot Quality' to better describe what it does
- Stunned characters can now have their current action value modified by other effects
- Fixed a bug that would freeze the game if summoned/transformed enemies were killed with the 'Overwhelm' skill
- Fixed potential crash with Minotaur's 'Labyrinth' skill
- Fixed incorrect info shown in Supply Cache interface
- Fixed action bar tooltip flickering at certain resolutions
- Nekoatl encounter should now always be removed from map after completion
- Illusionary Nekoatl's skillbar has only one copy of the Bolt skill now
- Changed loot bonus multipliers for dungeon rarity
- Fixed typos
- News and updates
- Monsters' Den: Godfall
- Monsters' Den Godfall v1.09 Changelog
Source: Steam Community (opens in a new tab)
