- Rebalanced player heal scaling - at high scaling values, the differences between skills tended to disappear. Now strong healing skills remain noticeably better than weak healing skills
- Skill upgrades that add to healing amount work better
- Additional balance tweaks to some healing skills
- Added simple animation to the turn order display
- Removed the horizontal lines ('new second') from the turn order display
- The Master of Bounties now refreshes inventory correctly
- 'Ricochet' skill now has the 'Weapon' tag
- 'Pound of Flesh' skill description reworded
- Reduced the damage the 'Disintegrate' spell deals to lethality-immune targets
- Wolf and Dire Wolf have had their sprites reduced in size slightly
- Nature summoned creatures now have battle portraits
- Fixed empty conditions appearing on summoned creatures
- The damage caused by 'Prayer of Retribution' is no longer subject to modification (damage increasing buffs, etc)
- Current battle target information will update when switching skills with hotkeys
- New battle hotkeys: use Q, W, E to quickly change stances
- Fixed several other minor bugs with battle hotkeys
- Moved 'Quest Log' hotkey to L
- Fixed typos in description of 'Thunderclap' skill
- News and updates
- Monsters' Den: Godfall
- Monsters' Den Godfall v1.131 Changelog
Source: Steam Community (opens in a new tab)
