Balance-only patch in response to some emergent gameplay concerns. For the most part, the game is in a balanced state. All legion win rates are 50% +/- 1% and all units are being used with reasonable success.
What we’re currently working on:
- Changes to help address smurf boosting
- Onboarding multiple engineers (this allows us to release more content/features in the long run)
- Improved internal data tracking
- Public developer API
- Cross redesign
Game Balance
Haste Buff
- Attack speed: 12% -> 18% (nerf to cross)
- No longer affects units after mid lane (this makes holding in front of the king much easier)
We are working on a redesign for cross that encourages dual building, rather than having a valuer and incomer. As a temporary solution, we are nerfing cross and intentionally leaving it as weak until we successfully redesign the strategy. Feel free to share ideas! And keep in mind that we patch the game roughly every week.
King
- Health decreased by 11% at all levels (king is overall slightly stronger now with the changes to Haste, longer range, and smarter prioritization)
- Autoattack and Judgment range: 600 -> 625
- Now smarter about prioritizing bosses
- Now smarter about not prioritizing targets that will soon die to Judgment area-of-effect damage
- Now smarter about prioritizing high threat mercenaries, such as Four Eyes
Forsaken
Bone Crusher
- Health: 1020 -> 1030
Hades
Buffing the baseline power of Hades while nerfing the abuse cases (mass summons, T1s, cross)
- Health: 3000 -> 3100
- Damage: 142 -> 150
- Raise Imp: Mana cost: 8 -> 10
Grove
Daphne
- Nature’s Touch damage reduction: 4 (stacking up to 36) -> 5 (stacking up to 45)
Mercenaries
Brute
- Damage: 45 -> 46
Dragon Turtle
- Health: 800 -> 820
Safety Mole
- Health: 790 -> 750
- Damage: 40 -> 38
- Safety Aura: Range: 350 -> 400
Hermit
- Healing Aura: Range: 550 -> 600
Drake
- Health: 1360 -> 1400
Pack Leader
- Health: 1950 -> 1900
- Damage: 87 -> 85
- Leadership Aura: Range: 350 -> 400
- Leadership Aura: Now 2x as effective on bosses
Mimic
- Health: 2150 -> 2200
Waves
(21) Legion King
- Legion King: Health: 27000 -> 30000
- Legion Lord: Health: 4500 -> 5000
