Hey everyone, time for another quick update!
We’ve made really good progress on the defensive positioning and attacking off the ball movement of players. We’re very happy with how it’s looking and the solid foundations that we’ve put in place ensuring that future improvements will not be difficult to do.
We’re also now getting towards the end of the process of rewriting from scratch all of the code associated with infrastructure that includes all the improvements detailed in the 1st development blog update. It still needs to undergo testing and for sure some issues will arise that we need to sort out, but all in all we’re very happy that so far everything is coming together as expected without any significant issues arising.
Recently we’ve also started the process of improving the weakest parts of the on-ball behaviour of players with a current focus on passing the ball off the ground and crossing the ball; particularly in regards to players taking into consideration that the ball will be off the ground for a period of time with players potentially unable to reach it, passing the ball into space/areas and the difficulty involved in a teammate potentially winning the ball if it’s passed there, and factoring this information into players making decisions about what to do with the ball.
Lastly, we’ve also just started working on the visualisation of the match action to allow people to see what’s actually going on!
We plan to open a testing Game World at some point during July that users will have access to. This testing GW will use the new match engine in order to ensure it is properly tested and any serious issues identified and resolved before it is released to the ‘Live’ game world. More information on this will be released closer to the time.
That's it for now! Thanks as always for sticking with us!
