[Monk] Threefold Strike: increased damage to 100% weapon damage from 85%.
[Monk] Seismic Strike: the 3rd hit shockwave damage increased to 120% weapon damage from 100% (per level scaling also increased).
[Monk] Furious Fist: increased damage to 80% weapon damage from 75% (per level scaling also increased).
[Monk] Chi Bolt: increased damage to 90% weapon damage from 85% (per level scaling also increased). The 3rd bolt's healing per level is also increased.
[Monk] Sacred Orbs: orb radius increased by about 10%.
[Monk] Divine Thunder: fixed an issue where it sometimes cast too early and missed enemies.
[Hunter] Flare: splash radius increased from 2 to 2.5.
Violet Skybow: the +170% Damage vs Injured stat is now +170% Damage vs Distant.
Increased the colliders of many enemies, making them easier to hit with abilities.
QOL
Legendary Reins are now always picked up, regardless of your filter settings.
Abilities you can't afford now show a red tint, and their tooltip shows the mana cost in red.
Stronger confirmation when deleting a character, to prevent accidental deletion.
Added a confirmation when attempting to salvage Divine items.
Auction House: added a new Buy Items button for browsing listings. Both buttons now open inside Steam instead of your web browser.
The Unstable network condition message is now smaller and transparent.
Build and release context
Steam update times within 24 hours of this post. Matching dates do not confirm which build it describes.