Alright Ladies and Gentlemen. For those who don't know me, I'm Post Human W.A.R film director, and we're here to shoot Patch Note #12. I expect everybody to do their best.
Quick recap of the situation: Squad leader F3L-X is at the R-Patch base camp. Several of its subordinates rush around him.
Patch Note #12, take 1, aaaaaaaaaaaaaaaaand... ACTION!
- F3L-X! F3L-X!
- Calm down. What's the fuss 'bout?
- A small Wraak squad has been spotted. They brought some change: AoE damage dealing units can now boost their attack power, without using more resources than other units.
- ... And does it work for Anthropists and R-Patch too?
- Yes, it does...
- Well, that's good news. It just means that it will be even more easier to crush them!
- F3L-X! F3L-XXXXXX!
- What now?
- The camera! The camera! It automatically zooms on a Champion's death, the screen shakes in case of powerful attacks... It's going crazy!
- It's called "visual feedback", you idiot. Now stop panicking over nothing and get back to your position!
- Sir F3L-X! OMG Sir F3L-X!
- ... You gotta be kiddin' me...
- The loading is faster than before, especially before cutscenes!
- ... And ?
- ... Well... we won't have time to relax before battles anymore, it's going super fast!
- WE ARE AT WAR, THERE'S NO TIME TO RELAX!
- But Sir-
- GIT OUTTA HERE!!!
- Hmmm... F3L-X?
- Yes dear?
- You seem a little tensed. But I have some good news for you!
- Which is?
- The IA has been upgraded. Now the IA controlled units can boost their movement if they judge it necessary. You're going to have a hard time defeating them! Isn't it wonderful?
- ... Yeah... truly wonderful...
CUT!
Ok, that was PERFECT guys. We can skip to the other scene right now!
See you soon for the next Patch Note!