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Update #1 now live!

Hi everyone.

Since Legionwood's release on Steam last week I've been compiling a list of the biggest issues that people seem to be reporting. This is by no means an extensive fix, but this small update should improve a couple of things in the game.

This update implements the following changes:

  • Encounter rate has been decreased on most maps.
  • EXP requirements for leveling up are also slightly decreased to reflect the above change.
  • A new item, Warding Glyph, which prevents random encounters for 200 steps. It's available from most merchants in the game.
  • Enemy's HP/SP is now visible when targeting them.
  • Optimized full screen rendering. This should prevent flickering experienced on some systems.

It's our hope that this update will make exploration a little more fun, while also making combat more rewarding by improving its pacing.