New patch for you space captains!
Main attraction here is a new idle/cinema mode. If you let the game idle for 2 min the game will fade out its HUD, zoom and pan, and follow random ships around. It is perfect if you want to use it as a screensaver or background visual during the day, or while waiting for resources to generate. You can also toggle this on and off in the settings.
I also changed some pirate behavior to make them more useful and bounties more plausible + some expedition ui improvements.
Changelog:
Cinema Mode
Pirates
Player Pirates now match enemy pirates' speed to be able to catch up to them.
Player Pirates can now attack enemy pirates that are raiding; previously, these could not be targeted. You can now rescue civilian ships.
More consistent resolutions in battle
Expeditions
Minimum ships is now 1 and not 0
Slider don't reset if a new ship is bought
Numbers are now text input if you want to type in how many ships you want to send
Note: these are UI QoL, some more systematic changes to expedition is coming later
Bug: Nano Drone prestige updated correctly updates it's UI now for ore/s
Performance: Nano drones' glow and shaders turn off at low zoom
UI: Metal amount moved from Refinery Command to Fleet Command. All resources are now collected in one place, and you can see your metal before unlocking refineries (e.g., from expeditions or bounties).
Let me know what you think in the forums or on Discord! It makes me so happy that more and more of you are enjoying the game, the improvements are all thanks to you and the feedback you have provided.
SEE YOU IN SPACE, CAPTAINS!
Edit 2026-07-24: Hotfix. v1.1.2a
There were some bugs that crashed the game with wormholes and cinema mode.
Wormhole portal rendering optimization to avoid crashing at large ship amounts
Cinema Mode toggle now actually works (lol)
Prevent edge case where game would soft-lock if the camera decided to follow a pirate that was trying to chase a freshly spawned civilian
